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1. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Replace acceleration gates with some small sattelite thing that gives you the coordinates for the next pocket and make it possible to align to their destination coordinates. Note: Ships get way too often entangled by the gate and they ...
- by Phobos Vortex - at 2013.07.13 13:21:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make it possible to switch clones that are located in the same station without triggering the clonejump timer. Note: Connecting clones via cable in a medical station should not harm a capsuleers mind like a clonejump. Keywords: Clones
- by Phobos Vortex - at 2013.07.13 13:21:00
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3. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make it possible to share the location of accepted missions with fleetmembers. Note: Waiting till the acceptor is inside the mission and then warp to him instead of sharing coordinates is just silly. Keywords: UI
- by Phobos Vortex - at 2013.07.13 13:20:00
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4. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make it possible to align to something without moving towards it. Aligning while staying in place should be trivial for a spaceship. Keywords: Movement, UI Suggestion: Make it possible to share the location of accepted missions with f...
- by Phobos Vortex - at 2013.07.13 13:03:00
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5. Sticky:New blog: Introducing the EVE Timeline - in EVE Information Portal [original thread]
I like it, but i think its too quiet. It would be much more awesome to scroll through the eve story while listening to the eve music. I just opened https://soundcloud.com/ccpgames/sets/eve-online-in-game-tracks in another window and now im compl...
- by Phobos Vortex - at 2013.04.12 10:21:00
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6. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Quote: While we are fine with time sinks, they should be related to the field you are specializing into and not push you into hulls you are not interested in. But we are still forced to specialize in small weapons before we can specialize in...
- by Phobos Vortex - at 2013.02.07 15:02:00
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7. Screw dust 514, it should be available for PC too!!! - in DUST 514 Information Portal [original thread]
Im confident Dust will find its way to the PC sooner or later. The stronger the connection between EVE and Dust gets, the less possibilities has CCP to separate the games again. Just try to see the PS3 version as an extended Beta. As soon as the n...
- by Phobos Vortex - at 2012.08.11 20:46:00
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8. Reset faction standings without grindfest - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: The most important thing is to stop taking missions that will make the situation worse. True. And i hope somebody of the new player experience team reads this. It would be highly desireable to protect newbies from those accide...
- by Phobos Vortex - at 2012.08.03 16:22:00
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9. Reset faction standings without grindfest - in Player Features and Ideas Discussion [original thread]
In my early days i was not aware that these little pictures in the mission description have such a big meaning. I flew lvl 1 and 2 missions for the federation navy an accepted every mission i was offered. I didnt even realize the loss of faction s...
- by Phobos Vortex - at 2012.08.03 15:39:00
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10. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
Quote: Active Ttanking = PvE Passive Tanking = PvP This is stupid.[/quote] Why? I understand the point that it would remove some of the diversity but the way active tanking with armor repairers or shield boosters works has so many disadvanta...
- by Phobos Vortex - at 2012.04.26 17:47:00
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11. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
A solution for the balancing problem of active and passive tanking without fixing the factions to one of the tanking methods could be the opening of the subsystem slots for all ships in combination with the introduction of mini-subsystems. This id...
- by Phobos Vortex - at 2012.04.26 16:30:00
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12. ALT-TABING darkens my screen - in Issues, Workarounds & Localization [original thread]
I have exactly the same problem on my notebook. Type: Acer Aspire 4820TG 5454G64Mnks CPU: Core I5 480M GPU: Mobility Radeon HD 5650
- by Phobos Vortex - at 2012.03.30 08:13:00
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13. New Launchers and Missile Effects - in Ships and Modules [original thread]
Ines Tegator wrote: There's 2 things I don't like... the old fashioned smoke trails, and the size of the missiles. Regarding the smoke, really, would anyone in the EVE universe, at the scale of EVE combat, still be using chemical propellants? I...
- by Phobos Vortex - at 2012.03.27 16:07:00
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14. Engine trails, warp effects, miss animations: Suggest more "visual papercut... - in EVE General Discussion [original thread]
Not really a big issue and not sure it was mentioned before. I noticed that the flashy firing effect from gallente stargates goes into both directions while the gates are only open in one direction. To see the beam firing through the closed side o...
- by Phobos Vortex - at 2012.03.06 10:54:00
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15. Clonejumping revamp - in Player Features and Ideas Discussion [original thread]
The only thing i dont understand is why there is no way to change clones without a clone jump. Most important thing is to have flexibility in choosing an implant layout to adapt to the actual playstyle. In my opinion the 24h timer for jumping in a...
- by Phobos Vortex - at 2012.03.02 13:28:00
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16. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
CCP Gnauton wrote: Missiles: We still do firmly believe in the usability of a single name across all missiles of a given damage type, but the "Trauma" designator seems to have violently struck a nerve with several of you guys. Since this is ...
- by Phobos Vortex - at 2012.03.01 21:46:00
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17. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
The description of the Retribution in the german client says it has only 5% tracking bonus per level instead of 7,5% as shown in the patchnotes. Is this just a mistake in the description, a mistake in bonus application or even a last minute nerf?
- by Phobos Vortex - at 2012.01.24 15:15:00
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18. I want your little things! - in EVE General Discussion [original thread]
Posted that before in the features and ideas section but i think it should be here too. Right now we have these circles in the tactical overlay with range indicators and a straight line up or down to the target, what leads to false range indicat...
- by Phobos Vortex - at 2012.01.02 13:08:00
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19. Overlay Improvement - in Player Features and Ideas Discussion [original thread]
Rina Asanari wrote: I could argue the other way around. Currently you see the distance on the X/Y plane plus 'some' Z component depicted by the vertical line. The actual distance is shown and updated in the overview. Next, module ranges are de...
- by Phobos Vortex - at 2011.12.16 14:02:00
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20. Overlay Improvement - in Player Features and Ideas Discussion [original thread]
Ok it seems nobody cares about the tactical overlay. I think improving the usability of something by replacing a line with a curve is a really low hanging fruit and definitely worth the effort.
- by Phobos Vortex - at 2011.12.14 12:16:00
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